How to Awaken Abhoth (Cost 4):
1) Your controlled Gate is in an Area with your Great Old One
2) Pay 4 Power, and place Abhoth in the Area containing the Gate.
Combat: Equals the number of Filth Tokens in play (0-12).
Filth: (Action: Cost 1) Place a Filth Token in any Area. Filth Tokens act as Combat 0 Monsters. They belong to Abhoth's faction, but never move nor take Actions. They can be Killed or Pained normally in Battle, and are affected by spellbooks and abilities.
Spellbook Requirement Edit
Choose One: EITHER your Faction has 4+ different Monster types in play, including Filth Tokens, OR Your faction has 8+ total Monsters in play, including Filth Tokens
The Brood (Ongoing)
Gates in Areas containing Filth Tokens do not count during the Doom phase. Does not apply to Abhoth's Faction.
Any: When used with any faction, Abhoth can cause a lot of problems for your enemies.
Black Goat: Use Filth to safely and easily get her Spellbook Requirements and Yellow Sign can use it to hold down Desecrated Areas. All factions can use them to defend their own gates and seed areas with meat shields for assault. The Brood lets you put your foes on their heels, as they have to spend resources clearing out Filth from their Areas, lead an assault against Abhoth (who may himself be fortified behind a wall of Filth Tokens), or lose Doom points!
Sleeper: Using Lethargy, you are able to save a lot of power until the end of the round, after everyone else is out. Using Abhoth at this time is devastating. You can easily cripple an opponent's Gather Power and Doom Phase with The Brood spellbook.
Yellow Sign: Place Filth tokens on all of your abandoned Desecration markers.